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6월, 2012의 게시물 표시
ssd 초기설정 주의사항 http://www.parkoz.com/zboard/view.php?id=my_tips&page=1&sn1=&divpage=3&sn=off&ss=on≻=off&keyword=ssd&select_arrange=headnum&desc=asc&no=14868 메모장 대용으로....쩝.. http://www.parkoz.com/zboard/view.php?id=my_tips&page=1&sn1&divpage=3&sn=off&ss=on≻=off&keyword=ssd&select_arrange=headnum&desc=asc&no=14868
Mike Day: Faster filters using bilinear texture look-ups There’s a fairly standard technique which uses carefully-placed bilinear taps to halve the number of texture look-ups needed to implement a given filter. This document provides a technique which can, under certain conditions, eliminate one additional look-up from each of the two passes of a separable 2D filter. http://www.insomniacgames.com/mike-day-faster-filters-using-bilinear-texture-look-ups/
RT @oteguro: リアルタイムレンダリング、ライティング(特にPBR)やってる人は読むと面白いかも。良い記事です。 http://t.co/N0mOqPlP #graphics -- jj (@all2one)