12월, 2013의 게시물 표시

Octree seaches

@joesfer 님의 트윗을 확인하세요: https://twitter.com/joesfer/status/266970009505505280

LG G2 케이스

http://m.shopping.naver.com/plan/list.nhn?planSeq=51164

Android create shortcuts on the home screen - Stack Overflow

Android create shortcuts on the home screen - Stack Overflow

Free .NET decompiler :: JetBrains dotPeek

Free .NET decompiler :: JetBrains dotPeek

새로운 개발툴

http://jimulabs.com/

Tonemapping

http://graphicrants.blogspot.kr/2013/12/tone-mapping.html?m=1

알아두면 유익한 DSLR 촬영 노하우 - 조선닷컴 인포그래픽스

알아두면 유익한 DSLR 촬영 노하우 - 조선닷컴 인포그래픽스

Lighting Deep G-Buffers:Single-Pass, Layered Depth Images with Minimum Separation Applied to Indirect Illumination

http://graphics.cs.williams.edu/papers/DeepGBuffer13/

Mobile trend

http://www.slideshare.net/engtahrawi/mobile-gamingtrends-and-potentials

Avoiding Texture Seams by Discarding Filter Taps

http://jcgt.org/published/0002/02/07/

Shader based AntiAliase

http://jcgt.org/published/0002/02/08/

Simple Particle Pack by Unity Technologies -- Unity Asset Store

Simple Particle Pack by Unity Technologies -- Unity Asset Store

keijiro / unity-systemfontrenderer · GitHub

keijiro / unity-systemfontrenderer · GitHub

HTMLEngine for NGUI and Unity3D.GUI [RELEASE]

HTMLEngine for NGUI and Unity3D.GUI [RELEASE]

안드로이드폰 스펙

@Hybrid0 님의 트윗을 확인하세요: https://twitter.com/Hybrid0/status/410693927360946177

Unity3D Character Parts System

초기 mesh를 복제 mesh를 이용해서 사용하면 가능하지 않을까? 1. CloneMesh = new Mesh(기본) 2. Mesh 설정 3. Material 설정

무료 글꼴

http://software.naver.com/software/softwareList.nhn?categoryId=I0000000

Unity - Mobile (Android) Hardware Statistics

Unity - Mobile (Android) Hardware Statistics 짱~

Unity Memory 관리

http://la-stranger.blogspot.kr/2013/09/blog-post_25.html?m=1