5월, 2013의 게시물 표시
Anton Kaplanyan (@Kaplanyan) 님이 10:03 오후 on 월, 5월 27, 2013에 트윗함: FMX 2013 slides about artistic light editing (from #SIGGRAPH 2013) are online: http://t.co/2s8Zhhp9IF video-heavy, make sure to play it back (https://twitter.com/Kaplanyan/status/339004049200398336) https://twitter.com/download 에서 트위터 앱을 받으세요
A Sort-based Deferred Shading Architecture for Decoupled Sampling | Intel® Developer Zone
Papers about Rendering Techniques - lite-C Forums 정보들 많네

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"Lighting of Killzone: Shadow Fall Slides" http://feedly.com/k/11CMIxN
"유니티(Unity)에서 Physics 클래스를 이용해 물체 탐색을 처리하기" http://feedly.com/k/10p8yOK
"유니티(Unity)에서 Physics 클래스를 이용해 물체 탐색을 처리하기" http://feedly.com/k/10p8yOK