12월, 2012의 게시물 표시
5 tips for making great animations for 2D games http://gamasutra.com/view/news/176663/5_tips_for_making_great_animations_for_2D_games.php
fractals, computer graphics, mathematics, demoscene and more http://www.iquilezles.org/www/articles/multiresaocc/multiresaocc.htm
YouTube에서 2012 AGIPI - Quater Final - Jaspers vs Horn.avi 보기

Bolt: GPU acceleration for your C++ application | AMD Developer Central

OpenCL을 STL 스타일로 감싼 C++ 템플릿 라이브러리라고 합니다. AMD APP SDK 2.8에 포함되어 있습니다. APP SDK 다운로드는: http://developer.amd.com/tools/heterogeneous-computing/amd-accelerated-parallel-processing-app-sdk/downloads/ Bolt: GPU acceleration for your C++ application | AMD Developer Central :

CrazyXIII : 모바일 기기 칩셋 별 GPU 아키텍쳐

CrazyXIII : 모바일 기기 칩셋 별 GPU 아키텍쳐 :

Interpolation methods

수식, 도해, 간단한 구현 코드 제공. 회귀분석도 있습니다. Interpolation methods :

CrazyXIII : Photoshop Blend Mode

CrazyXIII : Photoshop Blend Mode : 포토샵 강좌, 레이어 혼합 모드(Blending Mode) 이해하기

Game Programmer Life :: Triplanar Texturing

Game Programmer Life :: Triplanar Texturing :

Oren-Nayar Reflectance Lighting Model

Oren Nayer Reflectance Model http://cagetu.egloos.com/5702801

Oren-Nayar Reflectance Lighting Model :: 게임 개발 포에버

Oren-Nayar Reflectance Lighting Model :: 게임 개발 포에버

비디오 게임을 하는 당신의 두뇌

CrazyXIII : 다프네 바벨리어(Daphne Bavelier): 비디오 게임을 하는 당신의 두뇌
xxHash : new version http://fastcompression.blogspot.com/2012/12/xxhash-new-version.html?spref=tw
Lua Workshop 2012 Presentations http://www.reddit.com/r/lua/comments/14cw9d/lua_workshop_2012_presentations/
Advanced Unity Serialization | Coding Jar Blog http://www.codingjargames.com/blog/2012/11/30/advanced-unity-serialization/
Realistic real-time illumination http://graphics.cs.aueb.gr/graphics/research_illumination.html